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UE4 | Ray-Tracing 3D Configurator (NVIDIA RTX & DLSS)

A real-time 3D Configurator made with Unreal Engine 4.
Nvidia Ray-Tracing and DLSS supported.

I worked on this project for our team Voxel with Daniele Amabili (https://www.artstation.com/danieleamabili) e Marco Amabili (https://www.artstation.com/marcoamabili).